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By: Blair DeLong, News Editor

Welcome to Time Killers. Every student has downtime and we all need something to keep us busy between classes. Time Killers is your source for the newest and most fun Flash games that you can play in the library or any free time lab in between classes and when you need a break from studying.

The Last Door-Chapter 1: The Letter comes to us from the Spanish development team The Game Kitchen (The site is in Spanish, you will need to translate it). These guys used Kickstarter to fund the development of the Last Door Episodes and luckily the fans came through. Being that Spanish is the native tongue of the developers this has not hampered their ability to write an original and compelling story in English. Thanks to Kongregate, I found this gem waiting to be played. With over 219,000 game plays since it was released in July, it has become quite the accomplishment for the team at The Game Kitchen. The series is episodic and so far features two full episodes as well as a quick prologue to give players a taste of the background of the story.

The Letter starts with a heart breaking scene that sets the feeling for the rest of the game. To tell you what happens is to deny you the experience. After the intro the main character, J.Devitt receiving a letter from a friend. The only words being, “Videte ne quis sciat“, a mantra that Mr.Devitt and Anthony Beechworth recited back in their days in high school while being a part of a secret philosophy and science club with other classmates. This sets Mr.Devitt to go to Sussex to see Anthony and thus, beginning the game proper

Chapter 1: The Letter blends a creepy atmosphere with point and click adventuring wonderfully.
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Not only does the game have an incredible score composed by Carlos Viola which sets an eerie, almost dreadful tone to the world, the developers have also implemented a mode for the hearing impaired. While reading what sounds are being made is not as scary as actually being able to hear that, it was a nice touch to allow the hearing impaired, or the office gamer to know what is going on. The tone of the first episode is on the creepy side, with the somber piano playing during the credits and the actually atmosphere of Beechworth Manner. The Letter also features a full screen mode with is great because the developers actually advise using headphones and being in a dark room for the full effect of the gloomy atmosphere to envelope the player.

The Letter’s story is told through pieces of letters and scraps of paper that have been written by several members of the Beechworth family and staff of the manor. 3As Devitt explores the house it becomes your typical point and click affair as you scour the house for useful items to complete intuitive puzzles. The puzzles aren’t the hardest, nor are they the easiest.

There are hints and clues left behind in the simple but effective descriptions of items and the environment. Almost all of the house can be interacted with in one way or another, which can be fun. It just adds another layer to the intrigue of what is going on.

The art style is something, if you have followed me for a little bit, is wonderful. A player doesn’t always need a million polygon count to consider a game to be great. It is the environment that the game creates that is the deal breaker in my book. This can be achieved by a lower pixel count game, and can make a player pay more attention to the story and what is going on around them instead of all the pretty colors and detail of a sculpted face that moves like its real life counterpart.

All in all The Games Kitchen did an incredible job opening up a story that seems to be a macabre tale of supernatural happenings and intrigue. Players can only wait and see and try it out for themselves!

PLAY IT HERE! The Last Door-Chapter 1: The Letter.

Check back for the review for Chapter 2: Memories, coming soon!

*all pictures are game play screen caps.